Names and descriptions follow the in-game 'Stats' help. No magnitudes are listed — none are published.
18 stats
| Stat | What it does |
|---|---|
| ATK |
|
| CRIT% |
|
| CRIT DMG |
|
| Skill AMP |
|
| Boss DMG |
|
| Elemental DMG |
|
| DEF |
|
| HP |
|
| DMG Reduction |
|
| CRIT RES |
|
| Accuracy |
|
| Evasion |
|
| Focus |
|
| Resistance |
|
| Skill Haste |
|
| Mov SPD |
|
| Airborne RES* |
|
| Knockback RES* |
|
* Our own rendering — no English name has been published.
Accuracy & Evasion
- When the attacker's Accuracy exceeds the target's Evasion, the attack does not miss.
- The further the target's Evasion exceeds Accuracy, the more often attacks miss.
- Accuracy Rate and Evasion Rate are probabilities added on top of that.
- On top of the chance set by Accuracy and Evasion, the attacker's Accuracy Rate makes hits more likely and the target's Evasion Rate makes misses more likely.
Focus & Resistance
- Every debuff has its own base chance to apply.
- Higher Focus makes the debuffs an attacker inflicts land more often.
- The higher the target's Resistance, the less often debuffs land.
- Focus Rate and Resistance Rate are probabilities added on top of that.
- Focus, Resistance, Focus Rate, and Resistance Rate combine into one value that raises or lowers the final chance.
Elemental advantage
- Attacking with an elemental advantage increases damage by Elemental DMG.
- [Fire ← Water ← Grass ← Fire], [Light ↔ Dark]
- Water beats Fire, Grass beats Water, Fire beats Grass. Light and Dark are strong against each other.
Status effect stacking
- When status effects (buffs/debuffs) overlap, only the single strongest one stays active.
Airborne & Knockback
- Airborne lifts the target into the air for a set duration.
- Staying airborne for 0.4 seconds or longer cancels the skill being used.
- Airborne RES shortens the time spent in the air by the resistance amount.
- Knockback pushes an enemy away with a set strength.
- An enemy knocked back while airborne is pushed further.
- Knockback RES reduces that strength by the resistance amount.
